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Dead Cells confirmed for PS4, Switch, Xbox One

Coming ‘later this year,’ and ‘ideally’ alongside final PC version

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 16 years of experience covering video games, movies, television, and technology.

Dead Cells, the acclaimed Steam Early Access roguelike from French indie team Motion Twin, is officially on its way to consoles.

Motion Twin has discussed console versions of the Windows PC title before, but announced specifics today, saying that Dead Cells is in development on Nintendo Switch, PlayStation 4 and Xbox One.

“We’re thrilled to finally confirm that we’ll be bringing the Dead Cells experience to console players,” said Steve Filby, producer on the game at Motion Twin, in a news release.

The company did not give a release window beyond “later this year.” Dead Cells debuted on Windows PC last May via Steam Early Access, and Motion Twin has not yet announced launch timing for the final version. Asked for clarification on the launch dates for the console and PC versions, Filby told Polygon, “Ideally, we would like to release all the console versions and the PC version simultaneously.”

Filby noted that Motion Twin is handling all of the console porting process itself, having hired “a pair of extra hands.” He described a simultaneous PC/console launch as a “logistical challenge,” but added, “I think we’re on the right track.” As for the other PC versions — Motion Twin previously announced plans to bring the game to both Mac and Linux — Filby said they “should be coming out over the summer.”

Pricing for the console versions is undetermined at this time. Dead Cells originally cost $16.99 in Early Access, but the price went up to $19.99 earlier this year on both Steam and GOG. Final pricing “depends on the costs involved,” Filby told Polygon. “The console version may end up being a bit more expensive because of the extra expense, but nothing is set in stone yet.”

Dead Cells has been a hit with critics and fans alike in the eight months since its debut, having sold more than 600,000 copies on Steam and GOG. The game combines elements of so-called Metroidvania titles — nonlinear exploration, in which the player gradually unlocks access to different areas of an island — with the randomized challenge of “roguelite” games: difficult combat in which the player is always learning amid the threat of permadeath.

For more on Dead Cells, watch the new trailer above and read our review from when the game first launched in Early Access. At the time, our reviewer said, “Dead Cells may be the most fun I’ve had in a game all year.”

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