Sporks, Toy Story 4, and Product Design

An Exploration on Design Intent vs Realized Purpose.

J. Stanford-Carey
UX Collective
Published in
6 min readSep 11, 2019

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Forky (the spork from Toy Story 4), aprehensively holding a fork and a spoon

The biggest doubled edged sword of being a designer (of any kind) is that you can never turn off your critical eye. Sometimes it’s horrible, and you can only see the flawed design choices. Other times, it’s amazing and you weep in a theater full of children, who haven’t even lived long enough to appreciate…

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