EP0375190A2 - Gaming and amusement machines - Google Patents

Gaming and amusement machines Download PDF

Info

Publication number
EP0375190A2
EP0375190A2 EP89312570A EP89312570A EP0375190A2 EP 0375190 A2 EP0375190 A2 EP 0375190A2 EP 89312570 A EP89312570 A EP 89312570A EP 89312570 A EP89312570 A EP 89312570A EP 0375190 A2 EP0375190 A2 EP 0375190A2
Authority
EP
European Patent Office
Prior art keywords
symbols
matrix
player
skill stop
illuminated
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP89312570A
Other languages
German (de)
French (fr)
Other versions
EP0375190A3 (en
Inventor
Michael Thomas Lee
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Bell Fruit Manufacturing Co Ltd
Original Assignee
Bell Fruit Manufacturing Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Bell Fruit Manufacturing Co Ltd filed Critical Bell Fruit Manufacturing Co Ltd
Publication of EP0375190A2 publication Critical patent/EP0375190A2/en
Publication of EP0375190A3 publication Critical patent/EP0375190A3/en
Withdrawn legal-status Critical Current

Links

Images

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/34Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members in a mechanical slot machine, e.g. "fruit" machines
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3267Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games

Definitions

  • This invention relates to gaming or amusement-with-prizes machines of the kind generally known as 'fruit machines', in which three, or sometimes more, reels carrying symbols are set in rotation and then stop in turn at random intervals and if the resulting combination of symbols on the three (or more) reels appearing on a given line in the display, the 'win line', is one which has been designated a winning combination, the player receives an award or a credit.
  • 'fruit machines' in which three, or sometimes more, reels carrying symbols are set in rotation and then stop in turn at random intervals and if the resulting combination of symbols on the three (or more) reels appearing on a given line in the display, the 'win line', is one which has been designated a winning combination, the player receives an award or a credit.
  • 'win machines' in which three, or sometimes more, reels carrying symbols are set in rotation and then stop in turn at random intervals and if the resulting combination of symbols on the three (or more) reels appearing on a given
  • a so called 'skill stop' or 'pseudo skill stop' feature may be provided to assist completion of a ladder or trail.
  • steps in the 'ladder' or 'trail' are illuminated either sequentially along the 'ladder' or 'trail' or for a brief period of time at random positions in the 'ladder' or 'trail' and the player attempts to stop the feature by performing a 'skill stop' operation at the instant when the end step of the 'ladder' or 'trail' is illuminated.
  • a 'pseudo skill stop' feature the machine itself determines whether or not the end step of the 'ladder' or 'trail' is illuminated, although it appears to the player that the instant the 'skill stop' operation is performed determines whether or not the trail is completed.
  • 'nudge' feature by which the player is sometimes given the opportunity at the end of a game which did not result in a win, to advance one or more of the reels by a single step, or sometimes more than one step, to bring a fresh symbol onto the win line and thereby change what was a losing combination into a winning one.
  • This feature may be offered apparently at random after a non-winning game, or a number of 'nudges' determined in one of a variety of ways may be awarded as a special feature after completion of a 'ladder' or 'trail'.
  • One known type of special feature awarded after completion of a 'ladder' or 'trail' involves the illumination of some symbols in a number of rows or columns of symbols representing coins, tokens or nudges and the player is given one or more 50:50 chances to 'link up' the illuminated symbols by pressing a 'gamble' button. The feature ends when the player has exhausted these chances and he is then awarded as a prize the total number of coins, tokens or nudges which have been linked together during the feature.
  • the aim of the invention is to provide a still further and particularly attractive special feature on these lines.
  • a gaming or amusement-with-prizes machine of the kind set forth which has a display in the form of a grid or matrix of symbols representing, for example coins, tokens or nudges, and on certain occasions, for example randomly at the end of a non-winning game or on completion of a 'ladder' or 'trail', a special 'skill stop' or pseudo skill stop' feature becomes available in which the player has the chance to perform at least one 'skill stop' operation on the matrix and an award is given to the player in accordance with the total number of symbols illuminated on the matrix of the display at the end of the feature when one or more 'skill stop' operations have been performed by the player.
  • the special feature involves a first 'skill stop' operation in which the symbols in a first row or column of the matrix are illuminated either individually for a brief period of time at random positions in the row or column or sequentially along the row or column, and the player attempts to press a 'skill stop' button at the instant when the symbol at the end of the row or column is illuminated. The player may then be given the chance to illuminate symbols in further rows or columns in the matrix, e.g.
  • the total award of coins, tokens or nudges being proportional to the total number of symbols lit on completion of the feature which preferably is a multiple of the number of symbols lit in the first row or column after the first 'skill stop' operation.
  • a fruit machine has three reels 10, 11, and 12, a start button 13, three 'nudge' buttons 14 each associated with a respective one of the reels 10, 11 and 12, a 'skill stop' button 15, a display in the form of a 'trail' 16 and a special feature display 17 in the form of a 5 x 5 matrix of symbols 18 representing e.g. coins or tokens.
  • a special feature is awarded which utilises the matrix display 17 and the 'skill stop' button 15.
  • the symbols A,B,C,D,E in row 1 of the matrix are illuminated for a brief period of time in sequence, the process being repeated continuously until the player presses the 'skill stop' button 15. If, for example the 'skill stop' buttons 15 is pressed at the instant when symbol D in row 1 is illuminated, all of the symbols A to D in row 1 are illuminated permanently and the player is given the opportunity to advance up the matrix.
  • the player may be given, for instance, either a 50:50 chance to gain symbols A to D in line 2 in a gamble or a chance to perform a further skill stop operation in which lines 2,3,4 or 5 are illuminated for a brief period of time either in sequence or at random and the player attempts to press the 'skill stop' button 15 at the instant when line 5 is illuminated.
  • the feature is terminated either when the player fails to gain the next line in the matrix or when the further 'skill stop' operation is completed.
  • the player is then awarded a prize equivalent to the total number of symbols illuminated in the matrix.
  • the special feature described above may be modified in various ways without departing from the scope of the invention.
  • the number of rows or columns in the matrix may vary; in the initial 'skill stop' stage of the feature the symbols in row 1 may each be illuminated for a brief period of time at random until the 'skill stop' button is pressed; or instead of coins or tokens, 'nudges' may be awarded with the total number of nudges awarded corresponding to the total number of symbols illuminated in the matrix on completion of the feature.
  • the special feature of the present invention is particularly attractive because it gives the player the chance of obtaining a large jackpot award if he can display sufficient skill in choosing the best moment to press the 'skill stop' button.

Abstract

A fruit machine which is provided with a special 'skill stop' or 'pseudo skill stop' feature in the form of a display (17) of a grid or matrix of symbols (18) representing coins, tokens, nudges etc, the special feature comprising a first 'skill stop' operation in which the symbols in a first row of the matrix 17 are individually illuminated for a brief period of time and the player attempts to press a skill stop button (15) when the symbol at the end of the row is illuminated. The player then has the chance to illuminate further rows of the matrix and an award is given in accordance with the total number of symbols illuminated at the end of the special feature.

Description

  • This invention relates to gaming or amusement-with-prizes machines of the kind generally known as 'fruit machines', in which three, or sometimes more, reels carrying symbols are set in rotation and then stop in turn at random intervals and if the resulting combination of symbols on the three (or more) reels appearing on a given line in the display, the 'win line', is one which has been designated a winning combination, the player receives an award or a credit. Instead of actual reels, it is known to use other forms of display which simulate rotating reels to a greater or lesser degree, for example the Panascope, or a video screen on which images of the symbols appear. Such machines will hereinafter be referred to as of the kind set forth.
  • Many special features are provided nowadays in fruit machines, indeed they have to some extent taken over from the basic game, in that most of the bigger wins are obtained by the features rather than by the initial result when the reels first come to a halt. In a so called 'ladder' or 'trail' feature, steps in the ladder or trail may be illuminated as a result of certain symbols, e.g. symbols bearing superimposed numbers, appearing on the win line. When the 'ladder' or 'trail' is completed, a jackpot prize or another feature which may result in a jackpot prize may be awarded.
  • On certain occasions after a non-winning game, determined for example at random or when a particular symbol such as a "?" appears on the win line, a so called 'skill stop' or 'pseudo skill stop' feature may be provided to assist completion of a ladder or trail. In a 'skill stop' or 'pseudo skill stop' feature steps in the 'ladder' or 'trail' are illuminated either sequentially along the 'ladder' or 'trail' or for a brief period of time at random positions in the 'ladder' or 'trail' and the player attempts to stop the feature by performing a 'skill stop' operation at the instant when the end step of the 'ladder' or 'trail' is illuminated. In a 'pseudo skill stop' feature the machine itself determines whether or not the end step of the 'ladder' or 'trail' is illuminated, although it appears to the player that the instant the 'skill stop' operation is performed determines whether or not the trail is completed.
  • Amongst the many special features which are provided nowadays in fruit machines, one which has proved popular is the so-called 'nudge' feature, by which the player is sometimes given the opportunity at the end of a game which did not result in a win, to advance one or more of the reels by a single step, or sometimes more than one step, to bring a fresh symbol onto the win line and thereby change what was a losing combination into a winning one. This feature may be offered apparently at random after a non-winning game, or a number of 'nudges' determined in one of a variety of ways may be awarded as a special feature after completion of a 'ladder' or 'trail'.
  • One known type of special feature awarded after completion of a 'ladder' or 'trail' involves the illumination of some symbols in a number of rows or columns of symbols representing coins, tokens or nudges and the player is given one or more 50:50 chances to 'link up' the illuminated symbols by pressing a 'gamble' button. The feature ends when the player has exhausted these chances and he is then awarded as a prize the total number of coins, tokens or nudges which have been linked together during the feature.
  • The aim of the invention is to provide a still further and particularly attractive special feature on these lines.
  • According to the invention a gaming or amusement-with-prizes machine of the kind set forth is provided which has a display in the form of a grid or matrix of symbols representing, for example coins, tokens or nudges, and on certain occasions, for example randomly at the end of a non-winning game or on completion of a 'ladder' or 'trail', a special 'skill stop' or pseudo skill stop' feature becomes available in which the player has the chance to perform at least one 'skill stop' operation on the matrix and an award is given to the player in accordance with the total number of symbols illuminated on the matrix of the display at the end of the feature when one or more 'skill stop' operations have been performed by the player.
  • In a preferred embodiment the special feature involves a first 'skill stop' operation in which the symbols in a first row or column of the matrix are illuminated either individually for a brief period of time at random positions in the row or column or sequentially along the row or column, and the player attempts to press a 'skill stop' button at the instant when the symbol at the end of the row or column is illuminated. The player may then be given the chance to illuminate symbols in further rows or columns in the matrix, e.g. by means of one or more 50:50 gambles or by a further 'skill stop' operation, the total award of coins, tokens or nudges being proportional to the total number of symbols lit on completion of the feature which preferably is a multiple of the number of symbols lit in the first row or column after the first 'skill stop' operation.
  • The present invention will now be described, by way of example only, with reference to the accompanying drawing. In the drawing a fruit machine has three reels 10, 11, and 12, a start button 13, three 'nudge' buttons 14 each associated with a respective one of the reels 10, 11 and 12, a 'skill stop' button 15, a display in the form of a 'trail' 16 and a special feature display 17 in the form of a 5 x 5 matrix of symbols 18 representing e.g. coins or tokens.
  • On certain occasions during play of the machine, for example on completion of the trail 16, a special feature is awarded which utilises the matrix display 17 and the 'skill stop' button 15. In the special feature the symbols A,B,C,D,E in row 1 of the matrix are illuminated for a brief period of time in sequence, the process being repeated continuously until the player presses the 'skill stop' button 15. If, for example the 'skill stop' buttons 15 is pressed at the instant when symbol D in row 1 is illuminated, all of the symbols A to D in row 1 are illuminated permanently and the player is given the opportunity to advance up the matrix. The player may be given, for instance, either a 50:50 chance to gain symbols A to D in line 2 in a gamble or a chance to perform a further skill stop operation in which lines 2,3,4 or 5 are illuminated for a brief period of time either in sequence or at random and the player attempts to press the 'skill stop' button 15 at the instant when line 5 is illuminated. The feature is terminated either when the player fails to gain the next line in the matrix or when the further 'skill stop' operation is completed. The player is then awarded a prize equivalent to the total number of symbols illuminated in the matrix. For example, if symbols A to D in row 1 are lit up after the first 'skill stop' operation, and symbols A to D in rows 2 and 3 are subsequently lit up in the second stage of the feature the player is awarded 4 x 3 i.e. 12 coins or tokens in total.
  • It will be appreciated that the special feature described above may be modified in various ways without departing from the scope of the invention. For instance, the number of rows or columns in the matrix may vary; in the initial 'skill stop' stage of the feature the symbols in row 1 may each be illuminated for a brief period of time at random until the 'skill stop' button is pressed; or instead of coins or tokens, 'nudges' may be awarded with the total number of nudges awarded corresponding to the total number of symbols illuminated in the matrix on completion of the feature.
  • The special feature of the present invention is particularly attractive because it gives the player the chance of obtaining a large jackpot award if he can display sufficient skill in choosing the best moment to press the 'skill stop' button.

Claims (6)

1. A gaming or amusement-with-prizes machine of the kind set forth which is provided with a display (17) in the form of a grid or matrix of symbols (18) representing for example coins, tokens or nudges, and on certain occasions, for example randomly at the end of a non-winning game or on completion of a 'ladder' or 'trail' (16) a special 'skill stop' or 'pseudo skill stop' feature becomes available in which the player has the chance to perform at least one 'skill stop' operation on the matrix and an award is given to the player in accordance with the total number of symbols illuminated on the matrix (17) of the display at the end of the special feature when one or more 'skill stop' operations have been performed by the player.
2. A machine according to claim 1 in which the special feature comprises a first 'skill stop' operation in which the symbols (18) in a first row or column of the matrix (17) are illuminated either individually for a brief period of time at random positions in the row or column or sequentially along the row or column and the player attempts to press a 'skill stop' button (15) at the instant when the symbol at the end of the row or column is illuminated.
3. A machine according to claim 2 in which the player is given the chance to illuminate symbols in further rows or columns in the matrix.
4. A machine according to claim 3 in which symbols in further rows or columns may be illuminated by means of one or more 50:50 gambles or by a further 'skill stop' operation.
5. A machine according to claim 3 or claim 4 in which the total number of symbols illuminated is a multiple of the number of symbols lit in the first row or column after the first 'skill stop' operation.
6. A machine according to claim 3 in which the special feature is terminated either when the player fails to gain the next row or column in the matrix or the further 'skill stop' operation is completed.
EP19890312570 1988-12-20 1989-12-01 Gaming and amusement machines Withdrawn EP0375190A3 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
GB8829632 1988-12-20
GB8829632A GB2226436B (en) 1988-12-20 1988-12-20 Gaming and amusement machines

Publications (2)

Publication Number Publication Date
EP0375190A2 true EP0375190A2 (en) 1990-06-27
EP0375190A3 EP0375190A3 (en) 1991-05-08

Family

ID=10648764

Family Applications (1)

Application Number Title Priority Date Filing Date
EP19890312570 Withdrawn EP0375190A3 (en) 1988-12-20 1989-12-01 Gaming and amusement machines

Country Status (2)

Country Link
EP (1) EP0375190A3 (en)
GB (1) GB2226436B (en)

Cited By (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP1160749A2 (en) * 2000-05-10 2001-12-05 IGT-UK Limited Entertainment machines
US6918830B2 (en) * 2000-10-06 2005-07-19 Igt Gaming device having game scheme allowing player skill to affect symbol movement without affecting award
US7192346B2 (en) * 2002-04-19 2007-03-20 Mathis Richard M Systems and methods for skill game awards
US7448948B2 (en) * 2003-09-08 2008-11-11 Igt Gaming device having award positions with associated characteristics
US7931531B2 (en) 2006-11-08 2011-04-26 Igt Gaming system and method providing an interactive game with automatic wagers
US7950993B2 (en) 2006-11-08 2011-05-31 Igt Gaming system and method providing an interactive game with automatic wagers
US7976382B2 (en) 2002-03-28 2011-07-12 Igt Casino gaming apparatus with a bonus associated with a cash out
US8292723B2 (en) 2007-11-09 2012-10-23 Igt Gaming system and method for providing team play
US8292720B2 (en) 2009-05-29 2012-10-23 Igt Gaming system, gaming device and method providing competitive wagering games
US8771051B2 (en) 2005-09-02 2014-07-08 Igt Video and mechanical spinning bonus wheel
US9005001B2 (en) 2002-09-13 2015-04-14 Igt Wagering gaming device having simulated control of movement of game functional elements
US9390589B2 (en) 2012-06-18 2016-07-12 Aristocrat Technologies Australia Pty Limited Method of gaming, a game controller and a gaming system
US9881460B2 (en) 2012-03-28 2018-01-30 Igt Gaming system and method providing a bonus opportunity when a designated relationship exists between a plurality of randomly determined elements

Families Citing this family (118)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7771271B2 (en) 1996-12-30 2010-08-10 Igt Method and apparatus for deriving information from a gaming device
US9495824B2 (en) 1997-02-07 2016-11-15 Aim Management, Inc. Lottery system/electronic gaming device interface and gambling game
US8021222B2 (en) 1997-12-31 2011-09-20 Igt Game based on speed of play
US20020045472A1 (en) 1998-10-09 2002-04-18 William R. Adams Method of playing a wagering game and gaming devices with a bingo-type secondary game
GB0015084D0 (en) * 2000-06-21 2000-08-09 Igt Uk Limited Entertainment machine
US6761632B2 (en) 2000-08-31 2004-07-13 Igt Gaming device having perceived skill
US6780103B2 (en) 2000-08-31 2004-08-24 Igt Gaming device having skill/perceived skill bonus round
US7273415B2 (en) 2000-09-07 2007-09-25 Igt Gaming device having a bonus scheme with multiple selection groups
US6439995B1 (en) * 2000-09-07 2002-08-27 Igt Gaming device having a bonus scheme with multiple selection groups
US6494785B1 (en) 2000-10-11 2002-12-17 Igt Gaming device having a destination pursuit bonus scheme with advance and setback conditions
US7749068B2 (en) 2000-10-11 2010-07-06 Igt Gaming device having a destination pursuit bonus scheme with advance and setback conditions
US6547242B1 (en) * 2000-10-17 2003-04-15 Konami Gaming, Inc. Game of chance method and apparatus
US6652378B2 (en) 2001-06-01 2003-11-25 Igt Gaming machines and systems offering simultaneous play of multiple games and methods of gaming
US8267767B2 (en) 2001-08-09 2012-09-18 Igt 3-D reels and 3-D wheels in a gaming machine
US7393280B2 (en) 2001-08-17 2008-07-01 Igt Class of feature event games suitable for linking to multiple gaming machines
US6852027B2 (en) 2001-09-28 2005-02-08 Igt Gaming device having rate dependent game
US6837793B2 (en) 2001-12-19 2005-01-04 Igt Method and apparatus for gaming machines with a quasi-competition play bonus feature
US6902478B2 (en) * 2001-12-19 2005-06-07 Igt Method and apparatus for an interactive bonus game
US7052392B2 (en) 2001-12-31 2006-05-30 Igt Method and apparatus for providing an advantage to a player in a bonus game
US7037191B2 (en) 2002-05-01 2006-05-02 Igt Gaming device having multiple pay slots
US7485043B2 (en) 2002-06-19 2009-02-03 Igt Elimination games for gaming machines
US7666085B2 (en) 2002-09-11 2010-02-23 Igt Gaming device which displays multiple gaming results wherein subsequent results are formed from previous results
GB0313012D0 (en) 2003-06-06 2003-07-09 Igt Uk Ltd Entertainment machines
US7306520B2 (en) 2003-06-09 2007-12-11 Igt Gaming device including movable symbol indicator plates
US7314408B2 (en) 2003-07-23 2008-01-01 Igt Methods and apparatus for a competitive bonus game with variable odds
US7393277B2 (en) 2003-08-25 2008-07-01 Igt Horseshoe payline system and games using that system
US7371170B2 (en) 2003-09-08 2008-05-13 Igt Gaming device having a multiple symbol swapping game
US7918725B2 (en) 2003-09-10 2011-04-05 Igt Gaming device having symbol revealing mechanism
US7771266B2 (en) 2003-09-11 2010-08-10 Igt Gaming device having a multiple accumulated symbols game
US7922573B2 (en) 2003-09-12 2011-04-12 Igt Gaming device having concentric reels including an outer reel with display areas having different sizes and positions
WO2005072443A2 (en) 2004-01-28 2005-08-11 Igt Gaming device having a partial selectable symbol matrix
CN101065743A (en) 2004-08-03 2007-10-31 威格沃克公司 Gaming method and device involving progressive wagers
WO2006023907A2 (en) 2004-08-20 2006-03-02 Igt Gaming device and method having a first interactive game which determines a function of a second wagering game
US7749070B2 (en) 2004-09-14 2010-07-06 Igt Gaming device having multiple selectable components that determine an award
US7322887B2 (en) 2004-10-01 2008-01-29 Igt Gaming device having sequential activations of a game and replay of previous activations of the game
US8668571B2 (en) 2004-12-22 2014-03-11 Igt Stepper reel and variable cover display for bingo game
US7785188B2 (en) 2005-04-27 2010-08-31 Igt Gaming device including a plurality of selectable positions and an outcome modifier
US8128480B2 (en) 2005-07-29 2012-03-06 Igt Gaming device having dynamic paylines
US7753773B2 (en) 2005-08-26 2010-07-13 Igt Gaming device having physical concentric symbol generators which are operable to provide a plurality of different games to a player
US7572183B2 (en) 2005-08-30 2009-08-11 Igt Gaming machine including redo feature
US7862422B2 (en) 2005-09-07 2011-01-04 Igt Gaming device having a display device having multiple rotatable members
EP1954362A4 (en) 2005-11-22 2011-08-24 Igt Reno Nev Regulated gaming-staging multi-act games
US7674178B2 (en) 2006-06-09 2010-03-09 Igt Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards
AU2007257940B2 (en) 2006-06-09 2013-02-07 Igt Gaming System and Method for Enabling a Player to Select Progressive Awards to Try for and Chances of Winning Progressive Awards
US7677971B2 (en) 2006-06-09 2010-03-16 Igt Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards
US8070597B2 (en) 2006-08-03 2011-12-06 Igt Gaming device and method having multiple progressive award levels and a secondary game for advancing through the progressive award levels
US8012014B2 (en) 2006-08-22 2011-09-06 Igt Gaming system having awards provided based on rate of play
US8241104B2 (en) 2006-11-06 2012-08-14 Igt Gaming device and method having designated rules for determining ways to win
US7914377B2 (en) 2006-11-07 2011-03-29 Igt Gaming device with dynamic progressive and bonus architecture
US20080108430A1 (en) 2006-11-08 2008-05-08 Igt Gaming system and method which provides players an opportunity to win a progressive award
US8137179B2 (en) 2006-11-08 2012-03-20 Igt Gaming device having expanding and rolling wild symbols
US8105149B2 (en) 2006-11-10 2012-01-31 Igt Gaming system and method providing venue wide simultaneous player participation based bonus game
US8814647B2 (en) 2007-03-19 2014-08-26 Igt Gaming device and method of operating a gaming device including player controlled targeting
US8444473B2 (en) 2007-11-09 2013-05-21 Igt Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix
US8651947B2 (en) 2007-11-09 2014-02-18 Igt Gaming system and method providing a multiple-player bonus redemption game
US8105151B2 (en) 2008-07-02 2012-01-31 Igt Gaming system, gaming device and method for providing cascading symbols with wild features
US8118666B2 (en) 2008-07-15 2012-02-21 Igt Gaming system, gaming devices, and method for providing an enhanced multiple-player bonus redemption game
US8790169B2 (en) 2008-07-23 2014-07-29 Igt Gaming system, gaming device, and method for providing a cascading symbols game with wild symbols usable for a designated quantity of symbol generations
US9646458B2 (en) 2008-08-01 2017-05-09 Igt Gaming system, gaming device and method having secondary symbols associated with primary symbols
US8662986B2 (en) 2008-11-13 2014-03-04 Igt Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols
US8197335B2 (en) 2008-11-14 2012-06-12 Igt Gaming system, gaming device, and method for enabling a current bet to be placed on a future play of a wagering game
US8408990B2 (en) 2008-11-14 2013-04-02 Igt Gaming system, gaming device, and method for providing benefit in a future play of a wagering game
US8574059B2 (en) 2008-11-14 2013-11-05 Igt Gaming system and method for providing a cascading symbol game including a plurality of independent reels which provide a stacked symbol functionality
US8911288B2 (en) 2009-03-16 2014-12-16 Igt Gaming device and method providing slot game having virtual map driven reel stop position determinations
US8702496B2 (en) 2009-03-16 2014-04-22 Igt Gaming device and method providing slot game having virtual map driven reel stop position determinations
US9165433B2 (en) 2009-11-10 2015-10-20 Igt Gaming system, gaming device, and method for providing a cascading symbol game including shifting symbols according to directional indicators
US8968083B2 (en) 2009-11-12 2015-03-03 Igt Gaming system and method for dynamically grouping gaming devices to provide progressive awards
US8323091B2 (en) 2010-08-09 2012-12-04 Igt Gaming system, gaming device, and method for providing a cascading symbol game including shifting different determined symbols
US8226469B2 (en) 2010-09-29 2012-07-24 Igt Gaming system, gaming device, and method for providing a poker game with a bonus gaming session having re-draw option
US8357041B1 (en) 2011-07-21 2013-01-22 Igt Gaming system and method for providing a multi-dimensional cascading symbols game with player selection of symbols
US8414380B2 (en) 2011-07-21 2013-04-09 Igt Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with three dimensional symbols
US8430737B2 (en) 2011-07-21 2013-04-30 Igt Gaming system and method providing multi-dimensional symbol wagering game
US8371930B1 (en) 2011-07-21 2013-02-12 Igt Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with a time element
US8366538B1 (en) 2011-07-21 2013-02-05 Igt Gaming system, gaming device and method for providing a multiple dimension cascading symbols game
US8485901B2 (en) 2011-07-21 2013-07-16 Igt Gaming system and method for providing a multi-dimensional symbol wagering game with rotating symbols
US8764548B2 (en) 2011-08-22 2014-07-01 Igt Gaming system, gaming device, and method for providing a directional symbol evaluation game
US8641505B2 (en) 2011-08-22 2014-02-04 Igt Gaming system, gaming device, and method for providing a directional symbol evaluation game
US8366532B1 (en) 2011-09-21 2013-02-05 Igt Gaming system, gaming device, and method providing an obstacle board slot game
US8366533B1 (en) 2011-09-21 2013-02-05 Igt Gaming system, gaming device, and method providing an obstacle board slot game
US8545312B2 (en) 2011-09-22 2013-10-01 Igt Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game
US8662980B2 (en) 2011-09-28 2014-03-04 Igt Gaming system, gaming device, and method for providing a multiple player persistent game
US8905831B2 (en) 2011-09-28 2014-12-09 Igt Gaming system, gaming device, and method for providing a multiple player persistent game
US8475265B2 (en) 2011-09-28 2013-07-02 Igt Gaming system, gaming device, and method for providing a multiple player persistent game
US8608545B2 (en) 2011-12-06 2013-12-17 Igt Gaming system, gaming device, and method providing a game including a cascading symbols feature causing one or more repositioned symbols to be wild symbols
US8814656B2 (en) 2011-12-12 2014-08-26 Igt Gaming system, gaming device, and method providing one or more wild reel wager options
US8475253B1 (en) 2011-12-15 2013-07-02 Igt Gaming system, gaming device, and method providing a card game having a discarded card re-insertion feature
US8882578B2 (en) 2012-01-19 2014-11-11 Igt Gaming system, gaming device, and method for providing a cascading symbols game which reuses discarded symbols
US9005022B2 (en) 2012-01-19 2015-04-14 Igt Gaming system, gaming device, and method for providing a cascading symbols game which builds layers of multiple dimension symbols
US8512138B2 (en) 2012-01-19 2013-08-20 Igt Gaming system, gaming device, and method for providing a cascading symbols game which reuses discarded symbols
US9293014B2 (en) 2012-03-12 2016-03-22 Igt Gaming device having persistently extending wild symbols
US9626839B2 (en) 2012-03-16 2017-04-18 Igt Gaming system and method providing an additional award opportunity when a designated quantity of displayed symbols is associated with a displayed background
US8795063B2 (en) 2012-03-27 2014-08-05 Igt Gaming system, gaming device, and method for providing a multiple player game
US8708804B2 (en) 2012-06-22 2014-04-29 Igt Gaming system and method providing a collection game including at least one customizable award collector
US8740689B2 (en) 2012-07-06 2014-06-03 Igt Gaming system and method configured to operate a game associated with a reflector symbol
US9245407B2 (en) 2012-07-06 2016-01-26 Igt Gaming system and method that determines awards based on quantities of symbols included in one or more strings of related symbols displayed along one or more paylines
US9214067B2 (en) 2012-09-06 2015-12-15 Igt Gaming system and method for providing a streaming symbols game
US8795053B2 (en) 2012-09-24 2014-08-05 Igt Gaming system and method providing one or more indications associated with a player-selected symbol combination for a play of a pachisuro-style slot game
US9472063B2 (en) 2012-09-25 2016-10-18 Igt Gaming system and method for providing a multiple sided card game
US9177447B2 (en) 2012-09-25 2015-11-03 Igt Gaming system and method for providing a symbol matrix with a moveable symbol display window
US9039512B2 (en) 2012-09-27 2015-05-26 Igt Gaming system and method for providing a game which populates symbols along a path
US8992301B2 (en) 2012-09-27 2015-03-31 Igt Gaming system and method for providing a game which populates symbols along a path
US9028318B2 (en) 2012-09-27 2015-05-12 Igt Gaming system and method for providing a game which populates symbols along a path
US10607448B2 (en) 2012-09-27 2020-03-31 Igt Gaming system and method for providing a cascading multiple sided symbol game
US9514611B2 (en) 2013-03-06 2016-12-06 Igt Gaming system and method for providing a game with unlockable features
US8784191B1 (en) 2013-03-07 2014-07-22 Igt Gaming system and method for providing a symbol elimination game
US8851979B2 (en) 2013-03-07 2014-10-07 Igt Gaming system and method for providing a symbol elimination game
US9098973B2 (en) 2013-03-08 2015-08-04 Igt Gaming system and method for providing a game including roaming wild symbols
US9098847B2 (en) 2013-03-08 2015-08-04 Igt Gaming system and method for providing a game including roaming wild symbols
US9978221B2 (en) 2013-03-22 2018-05-22 Igt Gaming system and method for providing a multiple dimension symbol game with expanding wild symbols
US9390587B2 (en) 2013-09-17 2016-07-12 Igt Gaming system and method for providing a cascading symbol game with multiple symbol display position symbols
US9355528B2 (en) 2013-09-17 2016-05-31 Igt Gaming system and method for providing a cascading symbol game with shifting symbols between multiple symbol display position matrices
US9472065B2 (en) 2013-09-17 2016-10-18 Igt Gaming system and method for providing a cascading symbol game with interacting symbols
US9418518B2 (en) 2013-09-17 2016-08-16 Igt Gaming system and method for providing a cascading symbol game with interacting symbols
US9460587B2 (en) 2013-09-17 2016-10-04 Igt Gaming system and method for providing a cascading symbol game with shifting symbols in different directions between multiple symbol display position matrices
US9875618B2 (en) 2014-07-24 2018-01-23 Igt Gaming system and method employing multi-directional interaction between multiple concurrently played games
US10755529B2 (en) 2014-09-24 2020-08-25 Igt Gaming system and method providing a video poker game with modifiers
US10055930B2 (en) 2015-08-11 2018-08-21 Igt Gaming system and method for placing and redeeming sports bets
US10186106B2 (en) 2016-09-21 2019-01-22 Igt Gaming system and method for determining awards based on interacting symbols

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2137392A (en) * 1983-02-08 1984-10-03 Jpm Gaming or amusement-with-prizes machines
GB2183882A (en) * 1985-12-05 1987-06-10 Barcrest Ltd Entertainment machines

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2137392A (en) * 1983-02-08 1984-10-03 Jpm Gaming or amusement-with-prizes machines
GB2183882A (en) * 1985-12-05 1987-06-10 Barcrest Ltd Entertainment machines

Cited By (25)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP1160749A3 (en) * 2000-05-10 2003-12-10 IGT-UK Limited Entertainment machines
EP1160749A2 (en) * 2000-05-10 2001-12-05 IGT-UK Limited Entertainment machines
US7473175B2 (en) 2000-10-06 2009-01-06 Igt Gaming device having a controlled expected payout providing an opportunity for player skill to affect symbol movement
US6918830B2 (en) * 2000-10-06 2005-07-19 Igt Gaming device having game scheme allowing player skill to affect symbol movement without affecting award
US7976382B2 (en) 2002-03-28 2011-07-12 Igt Casino gaming apparatus with a bonus associated with a cash out
US7192346B2 (en) * 2002-04-19 2007-03-20 Mathis Richard M Systems and methods for skill game awards
US9147310B2 (en) 2002-09-13 2015-09-29 Igt Wagering gaming device having simulated control of movement of game functional elements
US9005001B2 (en) 2002-09-13 2015-04-14 Igt Wagering gaming device having simulated control of movement of game functional elements
US9600956B2 (en) 2002-09-13 2017-03-21 Igt Wagering gaming device having simulated control of movement of game functional elements
US7448948B2 (en) * 2003-09-08 2008-11-11 Igt Gaming device having award positions with associated characteristics
US9552686B2 (en) 2005-09-02 2017-01-24 Igt Video and mechanical spinning bonus wheel
US8771051B2 (en) 2005-09-02 2014-07-08 Igt Video and mechanical spinning bonus wheel
US8430735B2 (en) 2006-11-08 2013-04-30 Igt Gaming system and method providing an interactive game with automatic wagers
US8864564B2 (en) 2006-11-08 2014-10-21 Igt Gaming system and method providing an interactive game with automatic wagers
US7950993B2 (en) 2006-11-08 2011-05-31 Igt Gaming system and method providing an interactive game with automatic wagers
US7931531B2 (en) 2006-11-08 2011-04-26 Igt Gaming system and method providing an interactive game with automatic wagers
US8636582B2 (en) 2007-11-09 2014-01-28 Igt Gaming system and method for providing team play
US8292723B2 (en) 2007-11-09 2012-10-23 Igt Gaming system and method for providing team play
US9536382B2 (en) 2007-11-09 2017-01-03 Igt Gaming system and method for providing team play
US8608542B2 (en) 2009-05-29 2013-12-17 Igt Gaming system, gaming device and method providing competitive wagering games
US8292720B2 (en) 2009-05-29 2012-10-23 Igt Gaming system, gaming device and method providing competitive wagering games
US9881460B2 (en) 2012-03-28 2018-01-30 Igt Gaming system and method providing a bonus opportunity when a designated relationship exists between a plurality of randomly determined elements
US10373440B2 (en) 2012-03-28 2019-08-06 Igt Gaming system and method providing a bonus opportunity when a designated relationship exists between a plurality of randomly determined elements
US9390589B2 (en) 2012-06-18 2016-07-12 Aristocrat Technologies Australia Pty Limited Method of gaming, a game controller and a gaming system
US9715786B2 (en) 2012-06-18 2017-07-25 Aristocrat Technologies Australia Pty Limited Method of gaming, a game controller and a gaming system

Also Published As

Publication number Publication date
GB2226436A (en) 1990-06-27
EP0375190A3 (en) 1991-05-08
GB2226436B (en) 1993-01-20
GB8829632D0 (en) 1989-02-15

Similar Documents

Publication Publication Date Title
EP0375190A2 (en) Gaming and amusement machines
EP0449433A2 (en) Gaming and amusement machines
EP0388076A1 (en) Gaming and amusement machines
US4836546A (en) Game with multiple winning ways
CA2288723C (en) Wagering game of chance
AU715605B2 (en) Multiple-playstation game of chance
US5108099A (en) Slot machine with multiple symbol selection
EP0368628A2 (en) Gaming and amusement machines
GB2190227A (en) Gaming and amusement machines
US7867080B2 (en) Interactive streak game
EP0558307A2 (en) Gaming or amusement machine
EP1671684A1 (en) Enhanced roulette
GB2090690A (en) Coin-freed gaming machine
HU219630B (en) Bet sheet and display for result
CA2189532A1 (en) Multi token gaming method
RU2000117446A (en) GAMING MACHINE WITH VARIABLE PROBABILITY OF RECEIVING PAYMENTS IN THE PRIZE GAME
WO2005079142A2 (en) Bingo game apparatus with entertainment feature
GB2106682A (en) Gaming and amusement machines
US20050143164A1 (en) Method of operating and displaying a meter feature using evolving symbols in a line game
GB2119989A (en) Amusement machines
GB2167676A (en) Coin- or token-freed game apparatus
US20040229676A1 (en) Method of playing a game of chance
EP0070679A2 (en) Gaming and amusement machines
GB2214389A (en) Video Brag Game Machine with Higher-Lower Gamble Feature
JP2004000672A (en) Slot machine

Legal Events

Date Code Title Description
PUAI Public reference made under article 153(3) epc to a published international application that has entered the european phase

Free format text: ORIGINAL CODE: 0009012

AK Designated contracting states

Kind code of ref document: A2

Designated state(s): DE ES NL

PUAL Search report despatched

Free format text: ORIGINAL CODE: 0009013

AK Designated contracting states

Kind code of ref document: A3

Designated state(s): DE ES NL

17P Request for examination filed

Effective date: 19911025

17Q First examination report despatched

Effective date: 19930310

STAA Information on the status of an ep patent application or granted ep patent

Free format text: STATUS: THE APPLICATION HAS BEEN WITHDRAWN

18W Application withdrawn

Withdrawal date: 19941019